* tests/test-shader.c: Fixed to use sampler2D instead of
authorNeil Roberts <neil@openedhand.com>
Fri, 6 Jun 2008 15:00:12 +0000 (15:00 +0000)
committerNeil Roberts <neil@openedhand.com>
Fri, 6 Jun 2008 15:00:12 +0000 (15:00 +0000)
commitb2bebe0586cc531adb904aff8681dd77cf8169f3
treea23830e66175d66d02e8a77d811088c96c80ab40
parent80cc7351b72d8490896279249ee92fa2d0e0895a
* tests/test-shader.c: Fixed to use sampler2D instead of
sampler2DRect now that GL_TEXTURE_RECTANGLE support is disabled in
revision 2834. The ClutterTexture actor now has the
'disable-slicing' property set. The distance in texture
coordinates between pixels is passed in as a uniform so that the
box-blur shader can still work.
ChangeLog
tests/test-shader.c