Rework platform memory limits
Some OpenGL tests in openglcts and kc_cts used Vulkan platform class to
get the available system / device memory. The memory limits are not
Vulkan related.
This CL moves the getMemoryLimits function to the base class of all
platforms, so the functions can be accessed from openglcts without
referencing any Vulkan files.
Affects:
dEQP-VK.info.memory_limits
dEQP-VK.api.buffer.suballocation.*
dEQP-VK.api.buffer.dedicated_alloc.*
dEQP-VK.api.object_management.*
dEQP-VK.memory.allocation.*
dEQP-VK.memory.device_group_allocation.*
dEQP-VK.pipeline.render_to_image.*.small.*
dEQP-VK.pipeline.render_to_image.*.huge.*
KHR-GL4*.shader_image_load_store.advanced-*
Components:
Vulkan, OpenGL, Framework
VK-GL-CTS issue: 3360
Change-Id: I0743a83148c946d962fd793c8771f2c3c2e33ecc
23 files changed: