radv: handle z offset for 3d image <-> buffer copies.
authorDave Airlie <airlied@redhat.com>
Tue, 7 Mar 2017 00:30:01 +0000 (00:30 +0000)
committerDave Airlie <airlied@redhat.com>
Tue, 7 Mar 2017 04:02:00 +0000 (04:02 +0000)
commitb26249781e5bc8fc00e8b94d2a1c0d8e48eebe9e
tree0565d66aed23febc8f368cd659e6f9ced9fa0bb1
parentc5947e9787c700239da329fb4c373a5c6b4f35da
radv: handle z offset for 3d image <-> buffer copies.

This fixes:
dEQP-VK.pipeline.render_to_image.3d.huge.depth.r8g8b8a8_unorm

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta_copy.c