tests: Use the portable cogl wrappers for GLSL builtins
authorNeil Roberts <neil@linux.intel.com>
Wed, 19 Oct 2011 12:42:18 +0000 (13:42 +0100)
committerNeil Roberts <neil@linux.intel.com>
Wed, 19 Oct 2011 12:50:48 +0000 (13:50 +0100)
commitb240b95a97a220f760c06fe09cde3eeb91fed581
treea36f4ffbce1618a777dc1cab3297bd54cd548573
parent8083dd51786492237355003278208824cf99edcb
tests: Use the portable cogl wrappers for GLSL builtins

Instead of directly using the GLSL names for the builtins in the
shaders for test-shader and test-pick, this makes it use the Cogl
wrapper names instead. That way it will be portable to GLES2 as well.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
tests/conform/test-pick.c
tests/interactive/test-shader.c