Simplify vertex layout bitfields by making Position-as-texcoords the
authortomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 25 Jun 2012 15:22:12 +0000 (15:22 +0000)
committertomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 25 Jun 2012 15:22:12 +0000 (15:22 +0000)
commitb213ed8b767b424cb076bfbab11e936d16526635
treed04843a79a3b46d906433633485eb4672dae164c
parent1807d0d0de6b5d0273fc55e19c89be1709f07180
Simplify vertex layout bitfields by making Position-as-texcoords the
default.

http://codereview.appspot.com/6337050/

git-svn-id: http://skia.googlecode.com/svn/trunk@4321 2bbb7eff-a529-9590-31e7-b0007b416f81
src/gpu/GrAAConvexPathRenderer.cpp
src/gpu/GrAAHairLinePathRenderer.cpp
src/gpu/GrAARectRenderer.cpp
src/gpu/GrClipMaskManager.cpp
src/gpu/GrContext.cpp
src/gpu/GrDefaultPathRenderer.cpp
src/gpu/GrDefaultTextContext.cpp
src/gpu/GrDrawTarget.cpp
src/gpu/GrDrawTarget.h
src/gpu/gl/GrGLProgram.cpp
src/gpu/gl/GrGpuGL_unittest.cpp