glsl: lower mediump uniforms to FP16 based on an option
authorMarek Olšák <marek.olsak@amd.com>
Fri, 12 Feb 2021 14:44:04 +0000 (09:44 -0500)
committerMarge Bot <eric+marge@anholt.net>
Tue, 13 Apr 2021 05:07:42 +0000 (05:07 +0000)
commitb19a836413160a4434459985bfd36ba6aab27e84
tree50ad891fe28cca1ec64f53f331cd819b20d70295
parent43270e24b91ddd27f103328be365b37b1c02982e
glsl: lower mediump uniforms to FP16 based on an option

Everything else is done - just allow it.

v2: update lower_precision_test.py

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
src/compiler/glsl/lower_precision.cpp
src/compiler/glsl/standalone.cpp
src/compiler/glsl/tests/lower_precision_test.py
src/mesa/main/mtypes.h