Add additional error check for fragment shader outputs
authorRex Xu <rex.xu@amd.com>
Wed, 21 Mar 2018 07:27:38 +0000 (15:27 +0800)
committerRex Xu <rex.xu@amd.com>
Wed, 21 Mar 2018 07:27:38 +0000 (15:27 +0800)
commitb126550b1a096f69280136c3e65da0459f703bbb
tree8a14264a16690e1cd0fd88bf9982a491d79aac6f
parent95b1334aa28d7dd205ba42acdbe5aa323717e5ee
Add additional error check for fragment shader outputs

Int64 and uint64 are disallowed as fragment shader outputs, similar to
double.
glslang/MachineIndependent/ParseHelper.cpp