some infra for starting to handle dest-alpha (rgba) windows in gl engine.
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 11 Oct 2009 06:59:47 +0000 (06:59 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sun, 11 Oct 2009 06:59:47 +0000 (06:59 +0000)
commitb0393edc8920ce29a75e73e629b5495cba6cb1ae
treec954da09c36006b310164aeb30f269294e97a4f6
parent8601c9cb666e2b59a8e89c7e94e98da556449b9c
some infra for  starting to handle dest-alpha (rgba) windows in gl engine.
not sure shaped windows will ever be sanely possible.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@43015 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
m4/evas_check_engine.m4
src/modules/engines/gl_common/evas_gl_context.c
src/modules/engines/gl_x11/evas_engine.h
src/modules/engines/gl_x11/evas_x_main.c