nvc0/ir: do quadops on the right texture coordinates for TXD
authorIlia Mirkin <imirkin@alum.mit.edu>
Sat, 5 Jul 2014 04:30:45 +0000 (00:30 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 8 Jul 2014 04:14:33 +0000 (00:14 -0400)
commitafea9bae67208cdb00b27a60c9cb013bf7d6de52
tree6faf719db09668a18b1a440c0fdf7f4e9e4f5f8c
parent1065aa92f4e448fbfe47c074f08dded1933a7f1f
nvc0/ir: do quadops on the right texture coordinates for TXD

handleTEX moves the layer as the first argument. This makes sure that
the quadops deal with the texture coordinates.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp