Add ROTATE_FUZZ amount.
Add inline function to get orientation based on rotation amount.
Add function to apply an evas_map for rotation.
If we are rotating, we don't need to set livethumb size.
When we start rotating, set initial rotation amount to 0.
When rotation stops, update the map and monitor position where needed.
Apply map during rotation.
NB: This commit also adds a debugging red rectangle behind the
monitor. This will be removed when debugging is complete
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 84184