Fix image aspect handling in fragdepth tests
authorGraeme Leese <gleese@broadcom.com>
Thu, 3 Jun 2021 16:30:39 +0000 (17:30 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 29 Jun 2021 07:08:54 +0000 (07:08 +0000)
commitaf13f018e92e7f6a5c303fa027fef5202533a6ba
tree5f154cdbd0b0016f855ddaa2671f310fadb453d4
parent3dcafb4f3c21875b5b8d0425d44e7a29ad78bf97
Fix image aspect handling in fragdepth tests

The tests were creating a view which only used the depth aspect, but one
layout transition was incorrectly including the stencil aspect, leading
to validation errors.

Components: Vulkan
Affects: dEQP-VK.glsl.builtin_var.fragdepth.*

Change-Id: Ib2c1bcbce239968dfa21cc9ce5ef93c018189be9
external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp