MSL: Test that we can mask location writes in TESC.
authorHans-Kristian Arntzen <post@arntzen-software.no>
Tue, 6 Apr 2021 13:50:02 +0000 (15:50 +0200)
committerHans-Kristian Arntzen <post@arntzen-software.no>
Mon, 19 Apr 2021 10:10:49 +0000 (12:10 +0200)
commitae7bb41ef491e0777a0d453bef4fb99b2b775fc2
tree8cf27f48504b97292e30b351612b25667b8f7aa0
parent3255d6cef0526d575c450a3b4668f2f6dd78c4f6
MSL: Test that we can mask location writes in TESC.
reference/opt/shaders-msl/masking/write-outputs.mask-location-0.msl2.tesc [new file with mode: 0644]
reference/opt/shaders-msl/masking/write-outputs.mask-location-1.msl2.tesc [new file with mode: 0644]
reference/shaders-msl/masking/write-outputs.mask-location-0.msl2.tesc [new file with mode: 0644]
reference/shaders-msl/masking/write-outputs.mask-location-1.msl2.tesc [new file with mode: 0644]
shaders-msl/masking/write-outputs.mask-location-0.msl2.tesc [new file with mode: 0644]
shaders-msl/masking/write-outputs.mask-location-1.msl2.tesc [new file with mode: 0644]
spirv_glsl.cpp
spirv_glsl.hpp
spirv_msl.cpp
spirv_msl.hpp