Merge pull request #1549 from sparmarNV/fix-SPV_NV_mesh_shader
authorJohn Kessenich <johnkslang@users.noreply.github.com>
Fri, 26 Oct 2018 15:25:38 +0000 (09:25 -0600)
committerGitHub <noreply@github.com>
Fri, 26 Oct 2018 15:25:38 +0000 (09:25 -0600)
commitae63a8dfce7925d669e7f9f993eb417c4e98344b
tree7468ff724ab97a8adb1286f32ab723c5967229d4
parent816bc4447ce58c048a40e3f2a3a46b4d1019083b
parent38772c04349c24e4c4e8eb05ed87ceff38aa211a
Merge pull request #1549 from sparmarNV/fix-SPV_NV_mesh_shader

Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV