meson: prog_glslang should always be for the build machine
authorDylan Baker <dylan.c.baker@intel.com>
Tue, 1 Nov 2022 20:35:24 +0000 (13:35 -0700)
committerMarge Bot <emma+marge@anholt.net>
Thu, 10 Nov 2022 21:14:17 +0000 (21:14 +0000)
commitae30c6c375a43ee37a50ae0858c282072bcead61
treebd80d237b416ee073bfc1aec4551547ad670e661
parent9a85d2ed984fc9a6267861242d4ae12f2aae3d52
meson: prog_glslang should always be for the build machine

It doesn't produce different code when compiled for the host machine,
and this avoids needing two copies and possibly a host machine emulator
in cross compilation settings

Reviewed-by: Luis Felipe Strano Moraes <luis.strano@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19449>
meson.build