3D scissor regs are now managed by the DRM to iterate over clip rects
authorFelix Kuehling <fxkuehl@gmx.de>
Wed, 5 Jan 2005 23:45:42 +0000 (23:45 +0000)
committerFelix Kuehling <fxkuehl@gmx.de>
Wed, 5 Jan 2005 23:45:42 +0000 (23:45 +0000)
commitae1bc4a6da92ab31c933baa0b3f6c17c9bd16eb5
tree484db3e0ebf3a170267fc636a4be3414030ba1f9
parent4818014ab10e5ab27fe7c87f7936a932526612a6
3D scissor regs are now managed by the DRM to iterate over clip rects
    passed to the cmdbuf ioctl (try xeyes on top of glxgears ;-)
Tightened the texture state check
Bumped Savage DRM version to 2.1.0 so that DRI driver can (theoretically)
    depend on the DRM to manage the scissor registers
shared-core/savage_bci.c
shared-core/savage_drv.h
shared-core/savage_state.c