simplify shaders to have fewer tmp vars. in case of dumb shader compilers.
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 20 Feb 2010 04:37:22 +0000 (04:37 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 20 Feb 2010 04:37:22 +0000 (04:37 +0000)
commitae1518324a89e513031499f919a5e498573e9cf4
tree07b078c3f3eb667b742a59a10ab7dad3900b0fe5
parente09453ff089186f233a24ec24e49f0a7408b7e17
simplify shaders to have fewer tmp vars. in case of dumb shader compilers.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@46327 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/modules/engines/gl_common/shader/rect_vert.h
src/modules/engines/gl_common/shader/rect_vert.shd
src/modules/engines/gl_common/shader/yuv_frag.h
src/modules/engines/gl_common/shader/yuv_frag.shd
src/modules/engines/gl_common/shader/yuv_nomul_frag.h
src/modules/engines/gl_common/shader/yuv_nomul_frag.shd
src/modules/engines/gl_common/shader/yuv_nomul_frag_bin_s3c6410.h