Don't emit dead code in circle shader when not using distance vectors.
authorbsalomon <bsalomon@google.com>
Thu, 18 Aug 2016 15:32:27 +0000 (08:32 -0700)
committerCommit bot <commit-bot@chromium.org>
Thu, 18 Aug 2016 15:32:28 +0000 (08:32 -0700)
commitadf4edc4d6ddf781b2910f457ba360d99072604a
tree314a55c77b1325aedce3bfd44f0f6aafab537881
parentf1c6cd7603bd8c3f55b5070c8faa666652e98cc2
Don't emit dead code in circle shader when not using distance vectors.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254103004

Review-Url: https://codereview.chromium.org/2254103004
src/gpu/GrOvalRenderer.cpp