glcolorconvert: allow outputting multiple textures for gles3 contexts
authorMatthew Waters <matthew@centricular.com>
Mon, 26 Oct 2015 07:26:18 +0000 (18:26 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:10 +0000 (19:32 +0000)
commitad49a39e5bbd18b3977d67383af373669762ff36
tree7ab6aff4ad5ddaba59eae168423537a96148abd9
parentcfb0d7e9f363090f848723ba443e26d2a67c47e4
glcolorconvert: allow outputting multiple textures for gles3 contexts

the USING_GLES2 includes all GLES3 contexts as well which does support
drawing to multiple buffers.  Instead make or decision solely based on
whether glDrawBuffers is available or not.
gst-libs/gst/gl/gstglcolorconvert.c