gl/shader: allow setting non-square matrices as uniforms on gles platforms
authorMatthew Waters <matthew@centricular.com>
Sat, 28 Oct 2017 10:34:08 +0000 (21:34 +1100)
committerMatthew Waters <matthew@centricular.com>
Sat, 28 Oct 2017 10:34:08 +0000 (21:34 +1100)
commitad057283516826b1f25548bee4313d47ebb9f4c0
treed8e4217836cb4e69d3210ed08f0be776d0536950
parentf8d751f7b5195dbfd4a76f69bc99d0abbd1a10c1
gl/shader: allow setting non-square matrices as uniforms on gles platforms

It is possible with GLES3
gst-libs/gst/gl/gstglshader.c
gst-libs/gst/gl/gstglshader.h