Preventing division by 0 in non-separable blend mode shaders.
authorrosca <rosca@adobe.com>
Thu, 20 Nov 2014 15:24:32 +0000 (07:24 -0800)
committerCommit bot <commit-bot@chromium.org>
Thu, 20 Nov 2014 15:24:32 +0000 (07:24 -0800)
commitace7f4276997235abe559b70620d9f89737d2518
tree7a053e2f0ea8eef63e671d9c49941d41f4249efc
parente097be50bdfac597119db2a170f96bae07dbcab1
Preventing division by 0 in non-separable blend mode shaders.

In the software path, the same issue has been fixed some time ago:
https://codereview.chromium.org/114173002

BUG=skia:

Review URL: https://codereview.chromium.org/666043003
AUTHORS
gm/mixedxfermodes.cpp
src/core/SkXfermode.cpp