evas engines: Use EGLImageKHR instead of EGLImage
authorDerek Foreman <derekf@osg.samsung.com>
Tue, 20 Dec 2016 15:34:07 +0000 (09:34 -0600)
committerDerek Foreman <derekf@osg.samsung.com>
Tue, 20 Dec 2016 16:16:40 +0000 (10:16 -0600)
commitacb0ee2a9dc37df18444a684e90cf28117eeb9a1
tree5318f5a87c9cb9a4fd4ada9003e1e7fe4c5134d4
parent2faf3df444bbe10c1628beff475028d00769c0ea
evas engines: Use EGLImageKHR instead of EGLImage

If someone's trying to build efl git with 2.5 year old EGL headers they get
a break on missing EGLImage...

We should probably consider keeping an up to date copy of the EGL headers
in efl.  There may be someone out there with even older headers.
src/modules/evas/engines/gl_drm/evas_engine.c
src/modules/evas/engines/gl_x11/evas_engine.c
src/modules/evas/engines/wayland_egl/evas_engine.c