Fix the dynamic build by not calling glGet directly
authorLaszlo Agocs <laszlo.agocs@digia.com>
Thu, 28 Aug 2014 15:18:46 +0000 (17:18 +0200)
committerLaszlo Agocs <laszlo.agocs@digia.com>
Fri, 29 Aug 2014 21:19:24 +0000 (23:19 +0200)
commitac11f250771adaeb8c1af3c46ba894a195db85b5
treec149661baacc836f7ede67f9e5e9900f424f613a
parentc2db9b6a48ac979057be640013655c815a153e21
Fix the dynamic build by not calling glGet directly

Change-Id: I97ee290c31ca4fa0ffc2f822f14bc7d5e34dd222
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
src/quick/scenegraph/util/qsgtexture.cpp