Fix memory leak issue when we convert pixelData 04/306704/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Mon, 26 Feb 2024 10:27:03 +0000 (19:27 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Mon, 26 Feb 2024 10:32:34 +0000 (19:32 +0900)
commitabcee93f0cabbd6be74cddd9727e8e65e9d6a698
tree0bd3526838f53163533ffff57a98bd8f2d157589
parentc60228eb4c3c09306b40011a310891103b21488b
Fix memory leak issue when we convert pixelData

If we convert buffer CPU side, we might not release sourceBuffer memory.
To avoid this kind of memory leak, let we change the logic of glTexImage2D.

Change-Id: Ib1725c5ca8e6653dd1605311e4e021b09be2d387
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali/internal/graphics/gles-impl/egl-graphics-controller.cpp