From: Jiyoun Park <jy0703.park@samsung.com>
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 18 Oct 2011 09:10:26 +0000 (09:10 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 18 Oct 2011 09:10:26 +0000 (09:10 +0000)
commitab72f189200a66378663b3c8fcb2b84bb094fcbd
tree4743f8ad0780f41ef4f1bd9141e1a93a0579e1b0
parent1dfffc1b1fbac1430452f0dd63dc9d0086978064
From: Jiyoun Park <jy0703.park@samsung.com>
Subject: [E-devel] [Patch] modify gl engine's animated function
related with cache entry

I modified the gl engine code related with animated images
This is very trivial.  Evas image object passes images to the engine.
In the software engine, it is a cache entry , but in the GL engine, it is
an Evas_GL Image. So I modified the gl engine code to get the cache entry
from the gl image.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@64143 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/modules/engines/gl_x11/evas_engine.c