[animation] Remove InitiallyUnowned from Animation
authorEmmanuele Bassi <ebassi@linux.intel.com>
Wed, 6 May 2009 16:01:44 +0000 (17:01 +0100)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Wed, 6 May 2009 16:01:44 +0000 (17:01 +0100)
commitab1dcb803333a9a063d91312a1710c28ece951cd
treeda1067d7aff42027df79bca984256ea3dc6144ec
parentd6d208da7de44b1a266957ad69acff6ee0f2fd4d
[animation] Remove InitiallyUnowned from Animation

ClutterAnimation currently inherits the initial floating reference
semantics from GInitiallyUnowned. An Animation is, though, meant to
be used as a top-level object, like a Timeline or a Behaviour, and
not "owned" by another object. For this reason, the initial floating
reference does not make any sense.
clutter/clutter-animation.c
clutter/clutter-animation.h