Create GL implementation for GrSingleTextureEffect, use it instead of GrPaint::setTex...
authortomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 19 Jul 2012 18:01:07 +0000 (18:01 +0000)
committertomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 19 Jul 2012 18:01:07 +0000 (18:01 +0000)
commitaa72eab5d82d4c2aa9f6f41755a001282443b042
tree3d9bd22faeda1b5973683bba39033b4e26c63ffd
parent3af4ff46a7461f78c8ab24d1e8213b187e8472e2
Create GL implementation for GrSingleTextureEffect, use it instead of GrPaint::setTexture()
or GrDrawState::setTexture() in GrContext.cpp

http://codereview.appspot.com/6399053/

git-svn-id: http://skia.googlecode.com/svn/trunk@4677 2bbb7eff-a529-9590-31e7-b0007b416f81
src/gpu/GrContext.cpp
src/gpu/effects/GrSingleTextureEffect.cpp
src/gpu/effects/GrSingleTextureEffect.h