Emit signal when texture is updated in ShaderEffectSource.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Wed, 2 Nov 2011 13:07:40 +0000 (14:07 +0100)
committerQt by Nokia <qt-info@nokia.com>
Mon, 7 Nov 2011 12:49:00 +0000 (13:49 +0100)
commitaa6d47e9c45bbff074cc43596b2d5d4150aebb8b
tree1d970f08a1517bb97db7a6c91743f946967120ee
parent1ce5760f1f710f1d82d888250ea9683cbc63c5f4
Emit signal when texture is updated in ShaderEffectSource.

Added a signal scheduledUpdateCompleted() which is emitted after
the texture content has been updated as a result of a call to
scheduleUpdate(). Also renamed the textureChanged() signal to
updateRequested(), which I think is a more accurate name.

Task-number: QTBUG-22174
Change-Id: If4d29e3be3a953494562d1ff55045f2154491d97
Reviewed-by: Yoann Lopes <yoann.lopes@nokia.com>
src/declarative/items/qquickshadereffectsource.cpp
src/declarative/items/qquickshadereffectsource_p.h