cogl-vertex-buffer: Don't disable any texture coord arrays
authorNeil Roberts <neil@linux.intel.com>
Thu, 27 May 2010 13:54:14 +0000 (14:54 +0100)
committerNeil Roberts <neil@linux.intel.com>
Thu, 27 May 2010 13:54:14 +0000 (14:54 +0100)
commitaa53dccfce2a425d309d7be99cd2cd6e771c92be
tree64fc6038067b86c0611d1f3ff9ecb742bb3e9a9d
parent401892af1188073dc3107832b8e2e908c5c0e79e
cogl-vertex-buffer: Don't disable any texture coord arrays

The enabled state of the texture coord arrays is cached in the cogl
context so there is no need to disable them when we've finished
rendering a vbo.
clutter/cogl/cogl/cogl-vertex-buffer.c