Fixing a deferred canvas optimization that purges pending draws when the canvas is cleared
It appears that the recording canvas returns a save count of 1 when the save stack is empty.
In order to pass Canvas unit tests when a clear occurs, changes to SkGPipe were necessary
to allow SkDeferredCanvas to set the device bounds on the SkGPipeCanvas. A positive
side effect of this change is that graphics primitives that fall outside of the device
bounds will now always be culled at the recording stage (as opposed playback).
BUG=http://code.google.com/p/skia/issues/detail?id=782
TEST=deferred_canvas_record bench test
Review URL: https://codereview.appspot.com/6454157
git-svn-id: http://skia.googlecode.com/svn/trunk@5117
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