Fix scenegraph backend API for material shaders.
authorMichael Brasser <michael.brasser@live.com>
Wed, 5 Feb 2014 21:55:23 +0000 (15:55 -0600)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Thu, 6 Feb 2014 22:45:07 +0000 (23:45 +0100)
commita8a90519cb35481e96fe8889846bfaa424e13e8a
tree76e4b6c75d5f8745976f21207c196759bb47b1a6
parentc160190a6faed125d7ada130a28583b7d5861441
Fix scenegraph backend API for material shaders.

Without this change, it is not possible to implement a custom renderer
(it has no way to compile or initialize material shaders).

Change-Id: Ie8778f739f3551f88f0d44ccb9769063a87ff276
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
src/quick/scenegraph/coreapi/qsgmaterial.h
src/quick/scenegraph/qsgcontext.cpp
src/quick/scenegraph/qsgcontext_p.h