svga: fix shader type after ntt
authorCharmaine Lee <charmainel@vmware.com>
Wed, 14 Jun 2023 00:14:41 +0000 (03:14 +0300)
committerMarge Bot <emma+marge@anholt.net>
Wed, 14 Jun 2023 03:43:27 +0000 (03:43 +0000)
commita6a687b197f8355975f5b67a285ba47ecf200dfb
tree9e6e126b0c9a176c5d8506458e71ff83cfd61223
parentd19bb4bc57910ca6f82da70d9bba51d29ac57ad0
svga: fix shader type after ntt

Set shader type to TGSI after ntt. Fixes assert in svga_create_shader.

Fixes: 0ac95418048 ("gallium: Drop PIPE_SHADER_CAP_PREFERRED_IR")

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23638>
src/gallium/drivers/svga/svga_shader.c