radv: Clean up emitting zero mesh shader draw id.
authorTimur Kristóf <timur.kristof@gmail.com>
Mon, 27 Mar 2023 23:07:39 +0000 (01:07 +0200)
committerMarge Bot <emma+marge@anholt.net>
Wed, 29 Mar 2023 15:08:55 +0000 (15:08 +0000)
commita677fc5999638e5c352442beae79bae029702774
tree041f322961edd0a4a39695cee868d2f4ddc2ec2d
parent8a426be553dd0af25a182383b9bf750e291d0604
radv: Clean up emitting zero mesh shader draw id.

When task shaders are also used,
the draw id is undefined in mesh shaders.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22139>
src/amd/vulkan/radv_cmd_buffer.c