vk/0.210.0: Remove the VkShaderStage enum
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 3 Dec 2015 00:08:13 +0000 (16:08 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 3 Dec 2015 21:43:54 +0000 (13:43 -0800)
commita5f19f64c3317c98b984010f144416ce768a3c0b
tree9c9c4252a777420e52c6c72f01b77a1e6e3c6616
parente10dc002e9544500a2247e49a132e18f994f34ee
vk/0.210.0: Remove the VkShaderStage enum

This made for an unfortunately large amount of work since we were using it
fairly heavily internally.  However, gl_shader_stage does basically the
same things, so it's not too bad.
14 files changed:
include/vulkan/vulkan.h
src/vulkan/anv_cmd_buffer.c
src/vulkan/anv_descriptor_set.c
src/vulkan/anv_meta.c
src/vulkan/anv_meta_clear.c
src/vulkan/anv_nir.h
src/vulkan/anv_nir_apply_dynamic_offsets.c
src/vulkan/anv_nir_apply_pipeline_layout.c
src/vulkan/anv_pipeline.c
src/vulkan/anv_private.h
src/vulkan/gen7_cmd_buffer.c
src/vulkan/gen7_pipeline.c
src/vulkan/gen8_cmd_buffer.c
src/vulkan/gen8_pipeline.c