Add the NV12 scaling shader for BDW
authorZhao Yakui <yakui.zhao@intel.com>
Tue, 16 Apr 2013 05:57:38 +0000 (13:57 +0800)
committerXiang, Haihao <haihao.xiang@intel.com>
Thu, 27 Feb 2014 02:17:02 +0000 (10:17 +0800)
commita580edc0c53c01326e4a1337a5ae4fe43e0ee6de
tree06d05477bb283d0161134b8a1188315c33973796
parent7d20fd94f82777b5de152bb1fd56c314180cf88d
Add the NV12 scaling shader for BDW

This is the first VPP shader for BDW,which is used to do the
NV12 scaling conversion.

Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
15 files changed:
configure.ac
src/i965_post_processing.c
src/shaders/post_processing/Makefile.am
src/shaders/post_processing/gen8/EOT.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/Makefile.am [new file with mode: 0644]
src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/Save_AVS_NV12.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/Set_Layer_0.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/VP_Setup.g8a [new file with mode: 0644]
src/shaders/post_processing/gen8/pl2_to_pl2.asm [new file with mode: 0644]
src/shaders/post_processing/gen8/pl2_to_pl2.g8b [new file with mode: 0644]