gl/shader: allow setting non-square matrices as uniforms on gles platforms
authorMatthew Waters <matthew@centricular.com>
Sat, 28 Oct 2017 10:34:08 +0000 (21:34 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:30 +0000 (19:32 +0000)
commita534d8d74cffd53aaa92984925963f26ebc0ab2f
tree41b5d91bb3e4441a9c98f933e060a6b70fb684ef
parentfab729c61fb6bc51d1c4cd953b2c8c91a735d715
gl/shader: allow setting non-square matrices as uniforms on gles platforms

It is possible with GLES3
gst-libs/gst/gl/gstglshader.c
gst-libs/gst/gl/gstglshader.h