panvk: Always allocate at least one BLEND descriptor for fragment shaders
authorBoris Brezillon <boris.brezillon@collabora.com>
Wed, 15 Sep 2021 06:59:16 +0000 (08:59 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 28 Sep 2021 14:03:40 +0000 (14:03 +0000)
commita5115faefacbac0f9d7021a3cfbb3e80f4956848
treeff5f2c1d2ecccd50ffccff4961366dc4690078b6
parentbff052d6f54150e70db02c618415573eaba3545e
panvk: Always allocate at least one BLEND descriptor for fragment shaders

Even there's no render target.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
src/panfrost/vulkan/panvk_vX_pipeline.c