Initial work for supporting different renderbuffer color depths at runtime.
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 25 Sep 2006 23:57:39 +0000 (23:57 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 25 Sep 2006 23:57:39 +0000 (23:57 +0000)
commita50b7dbc3ba1db8c92b4bbb4f7f06de8d6c039c4
treeb1e19031a7563c7da67386584a7e42a4603c4ba1
parentdf8632ebd87219c809810d993f56fef1e6853a25
Initial work for supporting different renderbuffer color depths at runtime.
src/mesa/swrast/s_alpha.c
src/mesa/swrast/s_blend.c
src/mesa/swrast/s_context.c
src/mesa/swrast/s_context.h
src/mesa/swrast/s_fog.c
src/mesa/swrast/s_logic.c
src/mesa/swrast/s_masking.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_span.h
src/mesa/swrast/s_zoom.c