Enable the GPU-based blur by default in Skia, and provide a #define to disable
authorsenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 19 Jul 2011 16:40:58 +0000 (16:40 +0000)
committersenorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 19 Jul 2011 16:40:58 +0000 (16:40 +0000)
commita479fc75ada61d7aab6f734b6ac1664c453e12b8
tree3ff7351f51620104b94fecef933f770f737ebfcd
parent2812b80570bd630ba96700390496b1544841dfa5
Enable the GPU-based blur by default in Skia, and provide a #define to disable
it (SK_DISABLE_GPU_BLUR).

Note:  this change will break some the GM test results.  I've attempted to
rebaseline MacPro float results; more to come.

Review URL:  http://codereview.appspot.com/4784043/

git-svn-id: http://skia.googlecode.com/svn/trunk@1901 2bbb7eff-a529-9590-31e7-b0007b416f81
src/gpu/SkGpuDevice.cpp