[M60 cherry pick] Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9
For ANGLE D3D9 ES2 we're seeing GL_CHROMIUM_framebuffer_multisample but not GL_ANGLE_framebuffer_multisample.
The same occurs for ANGLE D3D11 ES2 but kAlpha8 is renderable in that case.
TBR=bsalomon@google.com
No-Tree-Checks: true
No-Try: true
No-Presubmit: true
Bug: 730082
Change-Id: I2b1ca8da85428426ccdfd2c31d1aa0fd59acb8f9
Reviewed-on: https://skia-review.googlesource.com/20513
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>