ir_dead_functions: Actually free dead functions and signatures.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 9 Nov 2010 00:10:46 +0000 (16:10 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 9 Nov 2010 00:22:15 +0000 (16:22 -0800)
commita457ca7844c7943e17aa18a73757cc4ac965e200
treedd384dd8b9019139db211cea633167475ab19852
parentef6967ddc201be6c400701703dd0774570d5bfee
ir_dead_functions: Actually free dead functions and signatures.

This makes linked shaders use around 36k less memory since the
built-in prototypes are now freed.
src/glsl/ir_dead_functions.cpp