i965: add support for cached shaders with xfb qualifiers
authorTimothy Arceri <timothy.arceri@collabora.com>
Mon, 23 Jan 2017 21:35:51 +0000 (08:35 +1100)
committerJordan Justen <jordan.l.justen@intel.com>
Wed, 1 Nov 2017 06:36:54 +0000 (23:36 -0700)
commita4078b819f648fb8e2b6dde8f6017f46a38c54f2
tree5246ea3279e63941840cb9f03ada2b11c6ca45cf
parent15f39e8654b3dd94821624af73f7045906e6d354
i965: add support for cached shaders with xfb qualifiers

For now this disables the shader cache when transform feedback is
enabled via the GL API as we don't currently allow for it when
generating the sha for the shader.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_disk_cache.c