d3d11overlaycompositor: Fix wrong Y position calculation
authorSeungha Yang <seungha@centricular.com>
Fri, 5 Jun 2020 13:39:54 +0000 (22:39 +0900)
committerSeungha Yang <seungha@centricular.com>
Fri, 5 Jun 2020 13:47:49 +0000 (13:47 +0000)
commita38ac7a865f651bd0ebc3749635d2388f7e63f40
tree1023f89287508cb1e330f658adf398022b5963e6
parent2408fbe92d3c5afeb51563af6f0868a54e046fed
d3d11overlaycompositor: Fix wrong Y position calculation

The Y coordinate of vertex and screen/image are opposite

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1319>
sys/d3d11/gstd3d11overlaycompositor.c