intel/rt: Handle halts in any-hit shaders properly
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 17 Feb 2021 04:03:17 +0000 (22:03 -0600)
committerMarge Bot <emma+marge@anholt.net>
Fri, 5 Aug 2022 11:51:31 +0000 (11:51 +0000)
commita329e6e5111b30ffe8891e7f2dd28223ff6b9373
treea80d22f58f947b93d9c1467a76648800629c1da4
parentcaed8df146288ead678a3388946437759ff69304
intel/rt: Handle halts in any-hit shaders properly

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17908>
src/intel/compiler/brw_nir_lower_intersection_shader.c