i965: compile vertex shaders and emit hardware instructions
authorZack Rusin <zack@tungstengraphics.com>
Wed, 12 Dec 2007 17:26:00 +0000 (12:26 -0500)
committerZack Rusin <zack@tungstengraphics.com>
Wed, 12 Dec 2007 17:26:33 +0000 (12:26 -0500)
commita308a3e3f8f3eb6ad459c79c36a988c1e33c3f56
tree48312a9ca94ed904b3560ab73b125ccb6de575da
parenteaa82d33bffda1fb9a787b92b5f1a2d15c99f045
i965: compile vertex shaders and emit hardware instructions

impossible to test because fragment shaders haven't been done yet
and it crahses in the fragment shading code. but given that i'm
infallible (and highly dillusional) i'm sure it's correct.
src/mesa/pipe/i965simple/brw_vs_emit.c