fix an attr/src mix-up when setting-up/binding vertex arrays
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 16 May 2008 21:23:04 +0000 (15:23 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 16 May 2008 21:23:04 +0000 (15:23 -0600)
commita2e6beade196aef269bda6bb3efb68809f85a683
tree2868eb0f982114d4fbe56573abae71bf5dd13445
parentf27c6f313955b737888ce80752ee9cd895562d40
fix an attr/src mix-up when setting-up/binding vertex arrays

This fixes problems with incorrect material coefficients when glMaterial
is called per-vertex.
src/mesa/vbo/vbo_exec_draw.c
src/mesa/vbo/vbo_save_draw.c