Make Scene3D controls also applied actor color 94/284494/5
authorEunki, Hong <eunkiki.hong@samsung.com>
Fri, 18 Nov 2022 05:43:36 +0000 (14:43 +0900)
committerEunki Hong <eunkiki.hong@samsung.com>
Fri, 25 Nov 2022 09:51:52 +0000 (09:51 +0000)
commita2999e74c6a8efb6d3791c05a30d2ecc970b44c7
treeeaa13eddc6ea74b0ba8eb8a69bb8df780c24977c
parent6648cdfb9e2dd90cb8a34da7aaad71fce83ca05b
Make Scene3D controls also applied actor color

Let we make PBR shader use our world color system.

TODO : We should change DepthWrite & AlphaBlend properties on coreside.
Since the model might has 32bit image as texture, we cannot make
DepthWrite / BlendMode as AUTO.

Change-Id: I89c3ce4d144150cac72e01eadbc86c2f4eb5f8d3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag
dali-scene3d/internal/graphics/shaders/scene3d-joint-debug.frag
dali-scene3d/internal/graphics/shaders/skybox-shader.frag