r600: make sure the active shader bo is re-added to persistent list.
authorDave Airlie <airlied@redhat.com>
Thu, 3 Sep 2009 04:14:31 +0000 (14:14 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 3 Sep 2009 04:14:31 +0000 (14:14 +1000)
commita25d0dc9ec66e5de932e6e154f6bef9ffa6ab653
tree4410b395f4be60be6bc29d38517b12b88f1eabd4
parent5f7c532b1e5414f65e126948b35cf9e1ef10c3a1
r600: make sure the active shader bo is re-added to persistent list.
src/mesa/drivers/dri/r600/r600_texstate.c