Implement the rendering CSC conversion for BDW
authorZhao Yakui <yakui.zhao@intel.com>
Fri, 1 Mar 2013 02:38:13 +0000 (10:38 +0800)
committerXiang, Haihao <haihao.xiang@intel.com>
Thu, 27 Feb 2014 02:03:08 +0000 (10:03 +0800)
commita1cdd8ce1f3d3073b145ab8886ac523c7dac2cce
tree52f985d4b5b3bb76012bcde5defb8c7d5b9cd18b
parentf56d30f3a05d7dcfb80add9997969e89d1fd4db0
Implement the rendering CSC conversion for BDW

This is implemented based on 3D engine, which is similar to that on Ivy.
But it also needs to handle a lot of changes about 3D commands between
BDW and Ivy.

Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
[Haihao: directly use object instead of id]
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
src/i965_render.c