zink: use nir_shader_instructions_pass in nir_lower_dynamic_bo_access
authorMarcin Ślusarz <marcin.slusarz@intel.com>
Tue, 10 Aug 2021 11:53:40 +0000 (13:53 +0200)
committerMarge Bot <eric+marge@anholt.net>
Wed, 11 Aug 2021 11:23:30 +0000 (11:23 +0000)
commita1b7a5fad6c6773f7ee71844eb92d000f098e797
treee561e41cffe09a4758368417a05c72a9e0c1aa70
parent50cb70d38a11d85366e85744b5a4e6040e561c46
zink: use nir_shader_instructions_pass in nir_lower_dynamic_bo_access

Changes:
- nir_metadata_preserve(..., nir_metadata_dominance)
  is called only when pass makes progress
- nir_metadata_preserve(..., nir_metadata_all) is called when pass doesn't
  make progress

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12324>
src/gallium/drivers/zink/nir_lower_dynamic_bo_access.c