llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 13 Jan 2010 21:51:47 +0000 (21:51 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Wed, 13 Jan 2010 21:51:47 +0000 (21:51 +0000)
commita1acbff299c444913418e65da473745cd901a2db
tree703a522d50872a584529032a8a6b0b9f6a86fb6b
parent4231006e29cbf9fb54c72acf35009f3b18fe62ab
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
src/gallium/drivers/llvmpipe/lp_rast.h
src/gallium/drivers/llvmpipe/lp_scene.c
src/gallium/drivers/llvmpipe/lp_scene.h
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup.h
src/gallium/drivers/llvmpipe/lp_setup_tri.c
src/gallium/drivers/llvmpipe/lp_state_fs.c